Explore the city.
Streets, coastal scenery and bus routes recreated for OMSI 2.
Watch on YouTube ↗AURORA STUDIO / MEDIA SHOWCASE
More than a list of links. Explore game visuals, official films, independent coverage, exhibition appearances, creator play sessions and the worlds Aurora Studio is building.

Numazu's streets, local bus operations and coastal atmosphere recreated for OMSI 2.

An Edo-era folk horror journey through memory, ritual and the supernatural.

What happens when the work leaves the studio and meets a new audience.
01 / OFFICIAL FILMS
The Project Numazu launch trailer and the 2026 For Your Consideration campaign film. The FYC film is a studio campaign and does not imply an official award nomination.
Streets, coastal scenery and bus routes recreated for OMSI 2.
Watch on YouTube ↗A studio film tracing Project Numazu's journey from Hong Kong to Numazu and international showcases.
Watch on YouTube ↗
City scale, streetscape detail and road rhythm build a drivable version of Numazu.

Bus operations, stops and traffic form the core of the simulation experience.

From the station to the port, place is at the centre of the experience.
02 / CITY FEATURE & PRESS
Public coverage from Numazu City's tourism platform, Japanese games media and Taiwanese games media. Each card shows the source and context before you open the original article.
The city's Tourism Strategy Division introduced the DLC and Aurora Studio's visit to Numazu City Hall.
Read the official feature ↗4Gamer reported on the DLC's recreation of Numazu and its bus simulation details.
Read at 4Gamer ↗Bahamut GNN introduced the OMSI 2 add-on as it arrived on Steam.
Read the launch report ↗Coverage of the studio's TGA 2026 FYC campaign; no official nomination is implied.
Read the follow-up ↗03 / CREATOR PLAY SESSIONS
Streams and videos are visible here instead of hiding behind text links. These thumbnails show Project Numazu being played on creator channels in Japan and Taiwan. The creators speak for themselves.

The hololive DEV_IS / ReGLOSS member drives through Project Numazu in her marked PR stream.
Watch the stream ↗
Numazu's local VTuber takes viewers on a Project Numazu bus tour.
Watch the stream ↗
A drive through Numazu with a view toward Mount Fuji.
Watch the video ↗
Afromask takes a route bus through Project Numazu, exploring the game’s recreation of Numazu City from a creator perspective.
Watch the video ↗04 / EXHIBITIONS & RECOGNITION
Aurora Studio's work has appeared through international games and computer graphics events, while the studio founder received an Excellence Award at a Hong Kong game competition.

Project Numazu was presented with publisher Aerosoft at the German Pavilion.
Read the exhibition recap ↗
Project Numazu and Aurora Studio were listed in the official Games Start-Ups Gallery.
View the official Games Program ↗
Aurora Studio founder Shiko Leung received an Excellence Award.
View event details ↗05 / MORE THAN ONE WORLD
The media room also surfaces the studio's narrative IP, operations simulation and NPC technology. Project Numazu is the commercial release, not the full studio identity.

A first-person Edo folk horror journey built around exploration, Ether Sight, ritual and the supernatural.
Explore the project ↗You do not just drive the trains. You run the depot operations, maintenance and dispatch behind them.
Explore the project ↗A modular framework for NPC perception, knowledge, memory, decisions and actions.
Explore the technology ↗06 / REVENANT OF TSUSHIMA
The official teaser introduces the atmosphere of the first-person folk horror game and the supernatural world around protagonist Tsushima Mewa.
Meet Tsushima Mewa and the supernatural world taking shape around her.
Watch on YouTube ↗07 / MEDIA RESOURCES
Media, partners and event teams can jump directly to project pages, studio news or contact. Third-party press and creator links lead to their original sources.