Asian Environment Production Services

High-fidelity Asian urban environments, simulation-ready assets, and atmosphere-driven 3D production for games, simulators, and virtual experiences.

Selected Experience

What We Offer

Aurora Studio provides Asian environment production services for game studios, simulation developers, and virtual experience teams. We specialize in believable urban spaces, transport-focused environments, and real-time optimized 3D assets inspired by Hong Kong, Japan, and East Asian cityscapes.

  • Japanese and Hong Kong-inspired streets, roads, stations, ports, commercial areas, residential blocks, roadside objects, and local environmental details designed for believable in-game worlds.

  • Transport-focused environments including road layouts, bus stop areas, traffic signals, signage, lane logic, splines, and roadside scene planning for simulator and driving-related projects.

  • Game-ready models and environment assets built with performance in mind, including LOD planning, texture size control, modular construction, draw call awareness, and clean scene organization.

  • Environment direction focused on local identity, signage language, lighting mood, urban density, material aging, architecture rhythm, and the small visual details that make a place feel alive.

  • Production advice based on real project experience from OMSI 2 Add-On: Project Numazu.
    including Asian city environment planning, asset workflow, visual consistency, and simulation-focused presentation.

Our Process

From reference research to game-ready delivery, our workflow focuses on authenticity, atmosphere, and real-time performance.

01 —
Reference & Location Research

We study real-world locations, street layouts, signage, transport details, architecture, materials, and regional atmosphere before production begins.

02 —
Blockout & Scene Direction

We create the initial layout, road flow, scale, sightlines, and environmental rhythm to define how the location feels during gameplay.

03 —
Asset Production & Optimization

We build modular assets, roadside objects, textures, splines, LODs, and performance-friendly scene elements for real-time games and simulators.

04 —
Integration & Review

We support scene integration, visual review, performance checks, and iteration to make sure the final environment works inside the actual project.

Case Study:
OMSI 2 Add-On Project Numazu

A Japanese urban and transport simulation environment developed for an officially licensed OMSI 2 add-on, published with Aerosoft.

  • “Project Numazu was introduced by Numazu City’s official tourism portal as a virtual tourism experience recreating the city through OMSI 2.”

    Numazu Official Tourism Portal

  • "Japanese games media 4Gamer reported on the release of Project Numazu, describing it as an official OMSI 2 DLC that recreates Shizuoka Prefecture’s Numazu City at 1:1 scale."

    4Gamer

  • "The article highlighted Project Numazu not only as a driving simulation DLC, but also as a cross-cultural project connecting game development, local tourism, and Japanese urban atmosphere."

    GNN / Bahamut

  • "Project Numazu was listed in the SIGGRAPH Asia 2025 Games Exhibition program, presenting Aurora Studio’s Japanese city simulation work, cultural authenticity, and real-time environment production."

    SIGGRAPH Asia 2025

Let’s Work Together!

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